Shadow1.png Asset for the shadow displayed when flying a plane. IconSet.png Assets used for the icons for items, weapons, skills, etc. Loading.png Asset used for the Loading Screen. GameOver.png Asset displayed on the Game Over Screen. Damage.png Asset used for displaying damage pop-ups in the Battle Screen.
![rpg maker sprite rpg maker sprite](https://forums.rpgmakerweb.com/data/attachments/135/135887-957baa88882de7d3cf495545326bbaca.jpg)
This can be used for changing things like the number of items when purchasing them. ButtonSet.png Buttons used when the game is displayed on devices such as smartphones which support touch controls. The transparent area below the image is defined by the user. System Images (img/system) The various images used in the overall game.īalloon.png Asset used for actor chat balloons. You can choose any size you want for the image. Side-view Enemies (img/sv_enemies) Images for enemies that are displayed in side-view battle. Side-view Allies (img/sv_actors) Actor images which are displayed in side-view battle. Pictures (img/pictures) Images which are displayed by using event commands during the game. Like wallpaper, the top, bottom, left and right sides of the image will be connected when wanting to loop the image.Īdditionally, parallax files will be treated as floors (no parallax) when there is a "!" at the beginning of the file name. Parallax (img/parallaxes) Images shown behind maps. Face (img/faces) Images which are displayed in the Menu Screen and message windows.įace images are 144x144 in size, and arranged into 2 rows and 4 columns equaling 8 images. It is also possible to use the "$" and "!" special characters together.įront-view Enemies (img/enemies) Images for enemies that are displayed in front-view battle.This is primarily used for objects found in the map such as doors and treasure chests. Including a "!" at the beginning of the file name will prevent the image from being shifted 6 pixels and will no longer appear half transparent by bush elements.It is possible treat 1 character as 1 file by including "$" at the beginning of the file name.Moreover, characters will be shown 6 pixels above tile so that they appear more natural when on top of buildings. The size of the character will be calculated using 1/12 of the width and 1/8 of the height of this file. A file for 1 character will be arranged into 2 rows and 4 columns equaling 8 images. The size for a character image can be changed freely (normally 48x48), and consist of 4 directions (down, left, right, up) and 3 patterns for a total of 12 patterns that will be arranged in the provided order. Characters (img/characters) Images shown for the characters on the map. The upper part of images in front-view battles and the lower part of images in side-view battles will be cropped then displayed. Battlebacks (img/battlebacks1, img/battlebacks2) Images used as the backgrounds for the Battle Screen.Ī battleback measures 1000x740 in size, backgrounds in the battlebacks1 folder are primarily for floors, and those in the battlebacks2 folder are primarily for walls, and you can put these into any combination that you like in order to create your battleback. * Images used are the same size as in the previous version (VX Ace).
![rpg maker sprite rpg maker sprite](https://forums.rpgmakerweb.com/proxy.php?image=https%3A%2F%2Fi.imgur.com%2FAJvljOG.png)
A file can contain up to 20 blocks (100 cells). Animation Patterns (img/animations) These are primarily the images used for animations shown as effects in the Battle Screen.ġ cell contains an image that measures 192x192 in size, and 5 cells lined up horizontally are treated as a block which will be stretched vertically only as necessary, becoming 1 file.
#RPG MAKER SPRITE SERIES#
* This pack is for use in RPG Maker Series or the engine of your choice.All images will use the PNG format. * Small sprites can also be used as tactics units or as menu icons! * Mini sprites perfect for use on the world map! * Each frame fits into a single 16x16 tile space.
#RPG MAKER SPRITE FULL#
* Full four-direction walk animations for each sprite. * 120+ characters from multiple Time Fantasy packs: Time Fantasy, TF: Monsters, and Future Fantasy
#RPG MAKER SPRITE FREE#
Miniature versions of characters from the Time Fantasy base pack, Time Fantasy: Monsters expansion, and the Future Fantasy pack.Įxpand your gameplay possibilities with this FREE BONUS EXPANSION: designed specifically for TIME FANTASY! Each sprite is designed to correspond with a full-size sprite from a Time Fantasy asset pack.
![rpg maker sprite rpg maker sprite](https://forums.rpgmakerweb.com/proxy.php?image=https%3A%2F%2Fdl.dropboxusercontent.com%2Fs%2Fkmcv2so7fwysfdz%2Fmv_sprites%2B_child.png)
This collection includes MORE THAN 120 character sprites. These miniature versions are designed to fit into a single tile-space: perfect for use on the world map, or as tactics units, or even as icons. Time Fantasy character sprites - but smaller!