![cemu 1.7.0 title keys cemu 1.7.0 title keys](https://i.imgur.com/b2xutRs.png)
- #Cemu 1.7.0 title keys update
- #Cemu 1.7.0 title keys android
- #Cemu 1.7.0 title keys code
- #Cemu 1.7.0 title keys simulator
- #Cemu 1.7.0 title keys mac
Dumped the textures from the isos using various community tools and upscaled 4x with waifu2x, gigapixel, and esrgan (using some of the models on the wiki). Modified retroarch's beetle psx core to replace chrono cross' textures. Stoofin has released a build of 0.1wip that supports texture replacement of the popular game chrono cross, with a supporting 5gb texturepack available to try it out: With n64 emulation that brought texture replacement to your favourite games, and continues today with many packs posted on our forum.īut its nice to finally see progress even if its baby steps with the support of high res texture replacement for the original playstation, with the bounty for support in beetle for libertro making strikes towards its goal, along comes another modification of beetle to support high res textures that you can try today. Its always nice to see something that changes an emulation scene. Posted by LyonHrt 06:00 AM CET | Comments: 2 | Playstation The state of playstation texture replacement There is no info/changelog for latest build released Dec 9, 2020 XEBRA is a closed-source Japanese PlayStation emulator which focuses on accuracy. Posted by winter_mute 11:35 AM CET | Comments: | Playstation + Rename beta builds to preview builds, stable to development + Remove guncon/mouse/negcon controller types + Adding 2 more games that needs CPU PGXP - Alundra 2 and Disney's Aladdin in Nasira's Revenge
#Cemu 1.7.0 title keys update
+ Update Simple-Chinese language file to latest + Fix relative shared paths not opening in Memcard Editor by default + Add game settings/hotkey for PGXP depth + Support emulating a depth buffer from PGXP depth values + Shaders/Cccalibrator: Fix compile errors + Qt/CheatManager: Fix checking groups not updating child nodes + Fix inconsistent forward/backward slashes in Memcard Editor + Support screenshotting 16-bit display formats + Fully clear controller section before loading profile + Don't save/load input profile rumble for motorless controller types "Hack" options are discouraged, the default configuration should support all playable games with only some of the enhancements having compatibility issues. The goal is to be as accurate as possible while maintaining performance suitable for low-end devices. Posted by winter_mute 12:00 PM CET | Comments: 2 | PlaystationĭuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. + partial data cache implementation (except lock bit), Here's changelog for latest build, released Jan 10, 2021: Posted by winter_mute 09:13 AM CET | Comments: 0 | Playstation + GPU/HW: Flush after each primitive for B-F transparency + CDROM: Double audio FIFO low watermark size + SPU: Move voice key off/on outside sample loop + Android: Default to digital controller type for mapping port 1 + Android: Defer rotation request until after start + Android: Disable PGXP options when geometry correction disabled + CPU/Recompiler: Fix hang in AArch32/armv7 Posted by winter_mute 11:35 AM CET | Comments: 0 | Playstation
#Cemu 1.7.0 title keys mac
:: Older builds for Linux and Windows, Android, Mac and Source code. + Don't pass key input to controllers/hotkeys when ImGui has focus + Prevent quick menu opening over other windows + Make hardware renderer init failure an OSD message + Fix crash when loading input profile and multitap disabled + Fix master enable not having any effect
#Cemu 1.7.0 title keys android
3: Ability to add/remove touchscreen controller buttons and change opacity added for the Android app. You can choose which of the two main controller ports have taps connected in Console Settings and bind controllers in Controller Settings. 3: Multitap is now supported for up to 8 controllers. Currently only for Windows/Linux/Mac, Android will be added in the future. You can now log in to your account in DuckStation and gain points in supported games. 3: RetroAchievements are now available. Posted by winter_mute 08:28 AM CET | Comments: 2 | PlaystationĭuckStation is an simulator/emulator of the Sony PlayStation(TM) console, focusing on playability, speed, and long-term maintainability. + early experimental multi-threaded vu1 option (disabled by default) Here's changelog for latest build, released Mar 15, 2021:
#Cemu 1.7.0 title keys code
In development - Pre-initial Source code and binary release.
#Cemu 1.7.0 title keys simulator
Highly-Experimental Playstation and PlayStation2 Simulator for 圆4 based systems. Posted by winter_mute 02:10 PM CET | Comments: 0 | Playstation